KOZUNENKO@PORTFOLIO

Eyelash extensions

Unity developer

2021

  • Unity
  • C#
  • DOTween
NOTES

The same timing loop as the nail game, weeks later and rebuilt.

  • Driven by DOTween and a proper game loop, rather than the mixture of coroutines and Update ticks the first one used.
  • I hand-wrote soft-body physics for the glue.
  • By the studio’s internal metrics it was the best-performing prototype in the portfolio at the time.
Eyelash extensions
Eyelash prototype. A glue tube and tweezers work against a timing gauge.