Tower Dominion
Gameplay and systems programmer
2025
- Unity
- C#
- Job System
- Burst
- IAP
- iOS
- Android
- PLATFORM
- PC / iOS / ANDROID
- STEAM REVIEWS
- 83% POSITIVE
- ENGINE
- UNITY
A tower-defence strategy game released on Steam, iOS and Android by Nvizzio Creations. I was gameplay and systems programmer. The work breaks into four parts.
The ability system, which is the one worth reading
- The studio’s custom ability system was collapsing under cascading effects. Machine guns and explosions produced effect storms, and resolving those effects sat on the main thread.
- I moved effect processing onto Unity’s Job System — multithreaded and data-oriented.
- The shipped game runs that path, and still runs it after I left.
The other three
- The tutorial system is mine, end to end.
- The port to iOS and Android is mine, including in-app purchases on both stores.
- Late-game content: new mechanics, balance passes, and rewrites of systems the earlier content had outgrown.
Numbers that are checkable
- 83% positive on Steam.
- Three platforms — PC, iOS, Android — from one codebase.
Credit: Nvizzio Creations
Credit: Nvizzio Creations